INTERFACE - Apocalypse HUD
INTERFACE - Apocalypse HUD
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Unlock INTERFACE - Apocalypse HUD and the entire Synty library of 130+ art, animation and UI packs with plans starting at $30 USD/mo.
Synty® Studios Presents: INTERFACE - Apocalypse HUD
From the ashes of a global catastrophe rises the INTERFACE Apocalypse HUD, the first in Synty’s new line of UI packs!
Quickly build out your game HUD with dozens of pre-built HUD elements cobbled together from rusted metal and salvaged electronic components. Action bars, minimaps, compasses, weapon wheels, HP bars, damage FX, crosshairs - we’ve added everything we could think of to help you quickly assemble a quality-looking, responsive HUD. Each component can be visually customized to suit your game’s needs, whether you’re making an ultra-minimal survival game or an apocalyptic ARPG.
◼ Key Features ◼
- Over 160 prefabs (with animations!). Easily piece together a unique UI with customisable components.
- Seamlessly blend your game's UI with gameplay by using the 650+ icons included. Icons of props and weapons are rendered from items and weapons found in the POLYGON - Apocalypse Pack.
- Customisable visual variants for components allows your to add your own style to your game's HUD. You can create hundreds of variations to fit your specific game's needs.
- Comprehensive range of input icons for multiple controller types easily lets you support PC, Xbox, PS, and Switch!
- Artistically blends with existing Synty asset packs. We've designed the UI to match Synty's POLYGON style. Your game will look sleek and professionally made with a UI that matches your games 3D aesthetic.
- Text and numeric buttons can be tinted, localised and customised
*The UI elements contained in this pack are 2D and intended to work with Unity's UGUI and 2D systems. No 3D models are included.
◼ Demos ◼
Take a deep dive into our INTERFACE - Apocalypse HUD Asset Preview Demo and get an interactive breakdown of what is included.
Apocalypse HUD - Asset Preview ↗
Play our WebGL Gameplay Demo and see how INTERFACE - Apocalypse HUD could be used in your game project. *Gameplay Demo is not included in the INTERFACE - Apocalypse HUD product*
Apocalypse HUD - Gameplay Demo ↗
◼ Tutorial ◼
View our first UI tutorial - 'Creating a HUD in Unity' - on YouTube!
🔍 FAQs
◼ Unity FAQ's ◼
Q: Does the pack work with TextMeshPro?
A: Yes! This pack is designed to work with TextMeshPro
Q: Are the UI elements 2D or 3D?
A: The UI elements are 2D renders allowing them to work easily with UGUI and other 2D UI systems
Q: What UI system do the prefabs use?
A: Our pack's prefabs are built using UGUI - Unity's recommended runtime UI system.
Q: Can I use the fonts in this pack for my game or project?
A: Yes, fonts included in this pack are Google fonts, free to use for commercial projects. Check out the google fonts FAQ here.
◼ Unreal FAQs ◼
Q: Does this pack support Unreal Engine?
A: Currently this pack does not support Unreal Engine. There is no timeline for Unreal Engine support, but we will support Unreal Engine in the future.
Q: Can the sprites be used in Unreal?
A: Even though Unreal Engine is not officially supported you can import the 2D sprites into Unreal Engine and reconstruct our UI yourself. However no support is currently offered for this.
📦 Pack Content
◼ Sprites / Icons ◼
Total: 658 (over 650+ !)
◼ Input Icons
GamepadGeneric (21)
MouseKeyboard (18)
PlayStation (37)
Switch (47)
Xbox (39)
◼ UI Icons
Icons_Ammo (18)
Icons Armor (12)
Icons_Explosives (11)
Icons_Resources (52)
Icons_Weapons (140)
Icons_Inventory (10)
Icons_Map (20)
Icons_Social (6)
Icons_Status (9)
◼ HUD Sprites
Apocalypse (119)
Cursors (3)
HUD (77)
FX (19)
◼ Prefabs ◼
(with animations!) - Total: 163 (over 160+ !)
◼ _CommonComponents (11)
Button_Simple
Button_WorldSpace_Item_Common
Dial_Fill
Image_Icon
Label_Body
Label_Header
Label_SemiBold
Label_ShrinkToSize
Label_SizeToContent
Slider_Horizontal
Slider_Vertical
◼ _PreMadeHUDS (4)
Screen_HUD_Apocalypse_ARPG01
Screen_HUD_Apocalypse_FPS01
Screen_HUD_Apocalypse_Survival01
Screen_HUD_Apocalypse_FPS01
◼ ActionBar (12)
HUD_ActionBar_MetalCogs01
HUD_ActionBar_MetalElectronics01
HUD_ActionBar_MetalElectronics02
HUD_ActionBar_MetalElectronics03
HUD_ActionBar_RustyMetal01
HUD_ActionBar_RustyRed01
HUD_ActionBar_WatchRadio01
HUD_ARPGBar_CogsCanisters01
HUD_ARPGBar_RustyCanisters01
HUD_HotBar_MetalElectronics01
HUD_HotBar_MetalValves01
HUD_HotBar_Minimal
◼ Compass (3)
HUD_Compass_MetalClamp01
HUD_Compass_Military
HUD_Compass_Minimal
◼ FullscreenFX (5)
FX_Damage_Bloodsplats
FX_Damage_EdgeofScreen
FX_Damage_Vignette
FX_DamageDirection_Arc
FX_Heal_Vignette
◼ Fullscreen Overlays (4)
HUD_Background_Dark
HUD_Vignette
Overlay_FadeToBlack
Overlay_FadeToBlack_Fast
◼ Greebles (6)
Greeble_Cog01
Greeble_Cog02
Greeble_Cog03
Greeble_Diode01
Greeble_Diodes01
Greeble_MetalValve01
◼ Input_Interactions (6)
HUD_Interact_ContextSensitive
HUD_Interact_ContextSensitive_Hold
HUD_Interact_ContextSensitive_Object
HUD_PickupInfo_Basic
HUD_PickupInfo_IconH
HUD_PickupInfo_IconV
◼ Log (2)
HUD_ChatLog
HUD_EventLog
◼ Map_Compass_Icons (22)
Map_Icon
Map_Icon_Ally
Map_Icon_Biohazard
Map_Icon_Enemy
Map_Icon_Fire
Map_Icon_Flag
Map_Icon_GunShop
Map_Icon_Healing
Map_Icon_Home
Map_Icon_Lightning
Map_Icon_Message
Map_Icon_Neutral
Map_Icon_ObjectiveVariant
Map_Icon_Petrol
Map_Icon_Player
Map_Icon_Quest
Map_Icon_Radiation
Map_Icon_Skull
Map_Icon_Star
Map_Icon_Target
Map_Icon_Unknown
Map_Icon_Vehicle
◼ Minimap (8)
HUD_Minimap_Box_Minimal
HUD_Minimap_Box_RustyCogs01
HUD_Minimap_Box_RustyElectronics01
HUD_Minimap_Dial_Flange01
HUD_Minimal_Dial_FuelCap01
HUD_Minimal_Dial_LightsWires01
HUD_Minimal_Dial_Minimal
HUD_Minimal_Dial_RustyRed
◼ NPC_HealthBars_EnemyData (6)
HUD_Event_BossBar_Metal01
HUD_WorldSpace_DamageToaster
HUD_WorldSpace_EnemyInfo
HUD_WorldSpace_NameAlly
HUD_WorldSpace_NameEnemy
HUD_WorldSpace_ReviveIndicator
◼ Objectives_Story_Location (11)
HUD_Event_Mission_Complete
HUD_Event_Mission_Start
HUD_Event_NewLocation
HUD_Objective
HUD_ObjectiveLocation
HUD_WorldSpace_EdgeofScreen_Home
HUD_WorldSpace_Home
HUD_WorldSpace_Objective
HUD_WorldSpace_Objective_Minimal
Screen_ChapterTitle
Screen_ChapterTitle_Minimal
◼ Player_Health_Equipment (26)
HUD_Container_Flask01
HUD_Container_Jar01
HUD_CurrentWeapon_Minimal_Bars
HUD_CurrentWeapon_Minimal_Box
HUD_CurrentWeapon_Minimal_GunAmmo
HUD_CurrentWeapon_Minimal_Square01
HUD_CurrentWeapon_Rack01
HUD_CurrentWeapon_RustyMetal01
HUD_Health_CurrentWeapon_MetalFrame01
HUD_Health_CurrentWeapon_Minimal
HUD_Health_Stats_Box_Metal01
HUD_Health_Stats_Box_Minimal
HUD_Health_Stats_Dial_Metal01
HUD_Health_Stats_Dial_Minimal
HUD_Health_Stats_Dial_RustyRed01
HUD_HealthBar_Dial_FuelCap01
HUD_HealthBar_Dial_Minimal
HUD_HealthBar_MetalBar01
HUD_HealthBar_Minimal_Horiz
HUD_Stat_Dial_RustyRed01
HUD_StatsList_GoldBar01_Item
HUD_StatsList_GoldBars01
HUD_StatsList_Minimal
HUD_StatsList_Vials01
HUD_StatsList_Vials01_Item
HUD_XPBar_GlassVialWires01
◼ Popups_Notifications (2)
HUD_Event_LevelUp
HUD_Tooltip
◼ Radio (5)
HUD_Comms_Minimal
HUD_Comms_Radio01
HUD_Comms_RustyMetal01
HUD_Comms_WatchRed01
HUD_Comms_WiresCog01
◼ Reticles_Crosshairs (12)
HUD_Reticle_Bow
HUD_Reticle_BracketLrge
HUD_Reticle_BracketSml
HUD_Reticle_CircleMed
HUD_Reticle_CircleSml
HUD_Reticle_Crosshair
HUD_Reticle_CrosshairCircle
HUD_Reticle_Dot
HUD_Reticle_GrenadeLauncher
HUD_Reticle_RocketLauncher
HUD_Reticle_Shotgun
HUD_Reticle_SniperRifle
◼ Subtitles (2)
HUD_Subtitles
HUD_Subtitles_CC
◼ System (4)
HUD_Event_Loading
HUD_Event_Loading_Icon
HUD_Event_Saving
HUD_Event_Saving_Icon
◼ Timed (5)
HUD_ActionTime
HUD_Countdown_Timer
HUD_Event_TimeUp
HUD_GameTime
HUD_TimedAction
◼ WeaponWheel_WeaponCross (7)
HUD_WeaponCross_Minimal
HUD_WeaponCross_Minimal_Item
HUD_WeaponCross_Minimal_Item_Wide
HUD_WeaponCross_Minimal_Wide
HUD_WeaponWheel_MetalElectronics01
HUD_WeaponWheel_MetalElectronics02
HUD_WeaponWheel_Minimal
◼ Animations ◼
ANIM_Button_ActionBar_Item_Disabled.anim
ANIM_Button_ActionBar_Item_Highlighted.anim
ANIM_Button_ActionBar_Item_Normal.anim
ANIM_Button_ActionBar_Item_Pressed.anim
ANIM_Button_ActionBar_Item_Selected.anim
ANIM_Button_Category_Item_Disabled.anim
ANIM_Button_Category_Item_Highlighted.anim
ANIM_Button_Category_Item_Normal.anim
ANIM_Button_Category_Item_Pressed.anim
ANIM_Button_Category_Item_Selected.anim
ANIM_Button_ChatLog_Disabled.anim
ANIM_Button_ChatLog_Highlighted.anim
ANIM_Button_ChatLog_Normal.anim
ANIM_Button_ChatLog_Pressed.anim
ANIM_Button_ChatLog_Selected.anim
ANIM_Button_HotBar_Item_Disabled.anim
ANIM_Button_HotBar_Item_Highlighted.anim
ANIM_Button_HotBar_Item_Normal.anim
ANIM_Button_HotBar_Item_Pressed.anim
ANIM_Button_HotBar_Item_Selected.anim
ANIM_Button_HotBar_Minimal_Item_Disabled.anim
ANIM_Button_HotBar_Minimal_Item_Highlighted.anim
ANIM_Button_HotBar_Minimal_Item_Normal.anim
ANIM_Button_HotBar_Minimal_Item_Pressed.anim
ANIM_Button_HotBar_Minimal_Item_Selected.anim
ANIM_Button_Icon_Generic_Disabled.anim
ANIM_Button_Icon_Generic_Highlighted.anim
ANIM_Button_Icon_Generic_Normal.anim
ANIM_Button_Icon_Generic_Pressed.anim
ANIM_Button_Icon_Generic_Selected.anim
ANIM_Button_WeaponCross_Item_Disabled.anim
ANIM_Button_WeaponCross_Item_Highlighted.anim
ANIM_Button_WeaponCross_Item_Normal.anim
ANIM_Button_WeaponCross_Item_Pressed.anim
ANIM_Button_WeaponCross_Item_Selected.anim
ANIM_Button_WeaponWheel_Item_Disabled.anim
ANIM_Button_WeaponWheel_Item_Highlighted.anim
ANIM_Button_WeaponWheel_Item_Normal.anim
ANIM_Button_WeaponWheel_Item_Pressed.anim
ANIM_Button_WeaponWheel_Item_Selected.anim
ANIM_Button_WeaponWheel_Minimal_Item_Disabled.anim
ANIM_Button_WeaponWheel_Minimal_Item_Highlighted.anim
ANIM_Button_WeaponWheel_Minimal_Item_Normal.anim
ANIM_Button_WeaponWheel_Minimal_Item_Pressed.anim
ANIM_Button_WeaponWheel_Minimal_Item_Selected.anim
ANIM_FX_Damage_Direction_Arc.anim
ANIM_FX_Damage_EdgeOfScreen_Active.anim
ANIM_FX_Damage_Vignette_Hit.anim
ANIM_FX_Damage_Vignette_In.anim
ANIM_FX_Damage_Vignette_Off.anim
ANIM_FX_Damage_Vignette_Out.anim
ANIM_FX_Damage_Vignette_Pulse.anim
ANIM_FX_Heal_Vignette_Heal.anim
ANIM_FX_Heal_Vignette_Off.anim
ANIM_Greeble_Cog_Idle.anim
ANIM_HUD_ActionBarItem_Active.anim
ANIM_HUD_ActionBarItem_Inactive.anim
ANIM_HUD_ActionBarItem_On.anim
ANIM_HUD_CommsPortrait_Idle.anim
ANIM_HUD_Event_Generic_In.anim
ANIM_HUD_Event_Generic_Out.anim
ANIM_HUD_Event_LevelUp_In.anim
ANIM_HUD_Event_LevelUp_Out.anim
ANIM_HUD_Event_MissionInfo_In.anim
ANIM_HUD_Event_MissionInfo_Out.anim
ANIM_HUD_Event_Saving_Idle.anim
ANIM_HUD_Event_Saving_In.anim
ANIM_HUD_Event_Saving_Out.anim
ANIM_HUD_Event_TimeUp_In.anim
ANIM_HUD_Event_TimeUp_Out.anim
ANIM_HUD_Objective_Active.anim
ANIM_HUD_Objective_Inactive.anim
ANIM_HUD_ObjectiveHeader_Active.anim
ANIM_HUD_ObjectiveHeader_Inactive.anim
ANIM_HUD_ObjectiveItem_Active.anim
ANIM_HUD_ObjectiveItem_In.anim
ANIM_HUD_ObjectiveItem_Inactive.anim
ANIM_HUD_ObjectiveItem_Out.anim
ANIM_HUD_PLayerLevel_Idle.anim
ANIM_HUD_PlayerLevel_LevelUp.anim
ANIM_HUD_Reticle_Bow_AimReady.anim
ANIM_HUD_Reticle_Bow_AimStart.anim
ANIM_HUD_Reticle_Bracket_AimStart.anim
ANIM_HUD_Reticle_Bracket_AimWide.anim
ANIM_HUD_Reticle_Circle_AimStart.anim
ANIM_HUD_Reticle_Circle_AimWide.anim
ANIM_HUD_Reticle_Crosshair_AimStart.anim
ANIM_HUD_Reticle_Crosshair_AimWide.anim
ANIM_HUD_Reticle_SniperRifle_In.anim
ANIM_HUD_Reticle_SniperRifle_Out.anim
ANIM_HUD_WeaponWheel_In.anim
ANIM_HUD_WeaponWheel_Out.anim
ANIM_HUD_WorldSpace_DamageToaster_HitDefault.anim
ANIM_HUD_WorldSpace_Objective_Loop.anim
ANIM_HUD_XPLog_Item_In.anim
ANIM_ICN_Map_Enemy_Idle.anim
ANIM_ICN_Objective_Idle.anim
ANIM_Overlay_FadeToBlack_Fast_In.anim
ANIM_Overlay_FadeToBlack_Fast_Out.anim
ANIM_Overlay_FadeToBlack_In.anim
ANIM_Overlay_FadeToBlack_Out.anim
ANIM_Screen_ChapterTitle_In.anim
ANIM_Screen_ChapterTitle_Out.anim
ANIM_Screen_HUD_In.anim
ANIM_Screen_HUD_Off.anim
ANIM_Screen_HUD_On.anim
ANIM_Screen_HUD_Out.anim
ANIM_Stat_Dial_Empty.anim
ANIM_Stat_Dial_Full.anim
ANIM_Stat_Dial_Healthy.anim
ANIM_Stat_Dial_Low.anim
🤖 Technical Info
◼ Compatibility ◼
- Compatible with Unity 2021.1.0+
- Unity Render Pipeline Support:
- Standard
- URP
- HDRP
◼ File Formats ◼
- Unity 2021.1 package
- Sprite zip file
◼ Compatibility Warning◼
- Unreal Engine: Unreal is not supported. Until we announce an Unreal release there is no timeline on when or if Unreal support will arrive in the future.
- This pack includes a ZIP file containing all the UI sprites. These can be used outside of Unity but no support is currently offered for this.
📋 Changelog
Version 1.0.3 (Unity)
- Added missing UI Extensions
Version 1.0.2 (Unity + Source Files)
- Added missing SPR_HUD_DialReticle_Sml_Grungy sprite
Version 1.0.1 (Unity)
Note: Some project files have changed. It's recommended you delete the previous version of the pack prior to importing v1.0.1
- Added support for Unity 2021+
- Separated out multiple sprites into individual sprites to accommodate Unity 2021
- Converted some prefab variants into standalone prefabs to accommodate Unity 2021
- Reshuffled all layout group hierarchies to accommodate Unity 2021
- Added shiny new button to 00_Demo_All Unity scene
- Minor visual improvements to component prefabs
- Fixed compass content layouts
Version 1.0.0 (Unity)
- Initial Launch
VERY NICE 👍🙂
Thanks for the review!
This asset pack is great! They even provide a link to search & download the icons for weapons and items from other Synty Studio assets so you can add those to your hotbar!
Each developer will want to customize some things to fit their vision, but it's all here! And it's Beautiful!
Thank you for your kind review! We are glad to hear that you found our INTERFACE - Apocalypse HUD to be useful and visually appealing. Plenty more to come :)
Unity yes!
Thanks for taking the time to leave a review. Hope you enjoy the pack!
Loving the sprite assets. I'm using them in Unreal and just manually putting together animations and buttons.
However, I can't find out what google fonts you use. I attempted to install unity and open the package but it fails to "decompress"? Can you please let me know what google fonts you use so I can avoid having to figure it out via unity?
Hi there the fonts we used are Saira Extrabold, Saira Regular. Saira SemiBold
INTERFACE - Apocalypse HUD
The review is greatly appreciated.
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